4.3 KiB
layout, title
| layout | title |
|---|---|
| post | The Multiboot Information Structure |
When a Multiboot compliant bootloader loads a kernel, it passes a pointer to a boot information structure in the ebx register. We can use it to get information about available memory and loaded kernel sections.
TODO
The Structure
The Multiboot information structure looks like this:
| Field | Type |
|---|---|
| total size | u32 |
| reserved | u32 |
| tags | variable |
| end tag = (0, 8) | (u32, u32) |
There are many different types of tags, but they all have the same beginning:
| Field | Type |
|---|---|
| type | u32 |
| size | u32 |
| other fields | variable |
All tags are 8-byte aligned. The last tag must be the end tag, which is a tag of type 0 and size 8.
A Rust module
TODO
Tags
We are interested in two tags, the Elf-symbols tag and the memory map tag. For a full list of possible tags see section 3.4 in the Multiboot 2 specification (PDF).
The Elf-Symbols Tag
The Elf-symbols tag contains a list of all sections of the loaded ELF kernel. It has the following format:
| Field | Type |
|---|---|
| type = 9 | u32 |
| size | u32 |
| number of entries | u16 |
| entry size | u16 |
| string table | u16 |
| reserved | u16 |
| section headers | variable |
The section headers are just copied from the ELF file, so we need to look at the ELF specification to find the corresponding structure definition. Our kernel is a 64-bit ELF file, so we need to look at the ELF-64 specification (PDF). According to section 4 and figure 3, a section header has the following format:
| Field | Type | Value |
|---|---|---|
| name | u32 | string table index |
| type | u32 | 0 (unused), 1 (section of program), 3 (string table), 8 (uninitialized section), etc. |
| flags | u64 | 0x1 (writable), 0x2 (loaded), 0x4 (executable), etc. |
| address | u64 | virtual start address of section (0 if not loaded) |
| file offset | u64 | offset (in bytes) of section contents in the file |
| size | u64 | size of the section in bytes |
| link | u32 | associated section (only for some section types) |
| info | u32 | extra information (only for some section types) |
| address align | u64 | required alignment of section (power of 2) |
| entry size | u64 | contains the entry size for table sections (e.g. string table) |
The Memory Map Tag
TODO
Start and End of Kernel
We can now use the ELF section tag to calculate the start and end address of our loaded kernel:
TODO
A frame allocator
When we create a paging module in the next post, we will need to map virtual pages to free physical frames. So we will need some kind of allocator that keeps track of physical frames and gives us a free one when needed. We can use the memory tag to write such a frame allocator.
The allocator struct looks like this:
struct AreaFrameAllocator {
first_used_frame: Frame,
last_used_frame: Frame,
current_area: Option<MemoryArea>,
areas: MemoryAreaIter,
}
TODO
To allocate a frame we try to find one in the current area and update the first/last used bounds. If we can't find one, we look for the new area with the minimal start address, that still contains free frames. If the current area is None, there are no free frames left.
TODO
Unit Tests
TODO
Remapping the Kernel Sections
We can use the ELF section tag to write a skeleton that remaps the kernel correctly:
for section in multiboot.elf_tag().sections() {
for page in start_page..end_page {
// TODO identity_map(page, section.writable(), section.executable())
}
}
TODO