--- layout: post title: 'The Multiboot Information Structure' --- When a Multiboot compliant bootloader loads a kernel, it passes a pointer to a boot information structure in the `ebx` register. We can use it to get information about available memory and loaded kernel sections. TODO ## The Structure The Multiboot information structure looks like this: Field | Type ---------------- | ----------- total size | u32 reserved | u32 tags | variable end tag = (0, 8) | (u32, u32) There are many different types of tags, but they all have the same beginning: Field | Type ------------- | ----------------- type | u32 size | u32 other fields | variable All tags are 8-byte aligned. The last tag must be the _end tag_, which is a tag of type `0` and size `8`. ## A Rust module TODO ## Tags We are interested in two tags, the _Elf-symbols_ tag and the _memory map_ tag. For a full list of possible tags see section 3.4 in the Multiboot 2 specification ([PDF][Multiboot 2]). [Multiboot 2]: http://nongnu.askapache.com/grub/phcoder/multiboot.pdf ### The Elf-Symbols Tag The Elf-symbols tag contains a list of all sections of the loaded [ELF] kernel. It has the following format: [ELF]: https://en.wikipedia.org/wiki/Executable_and_Linkable_Format Field | Type --------------------------- | ----------------- type = 9 | u32 size | u32 number of entries | u16 entry size | u16 string table | u16 reserved | u16 section headers | variable The section headers are just copied from the ELF file, so we need to look at the ELF specification to find the corresponding structure definition. Our kernel is a 64-bit ELF file, so we need to look at the ELF-64 specification ([PDF][ELF specification]). According to section 4 and figure 3, a section header has the following format: [ELF specification]: http://www.uclibc.org/docs/elf-64-gen.pdf Field | Type | Value --------------------------- | ---------------- | ----------- name | u32 | string table index type | u32 | `0` (unused), `1` (section of program), `3` (string table), `8` (uninitialized section), etc. flags | u64 | `0x1` (writable), `0x2` (loaded), `0x4` (executable), etc. address | u64 | virtual start address of section (0 if not loaded) file offset | u64 | offset (in bytes) of section contents in the file size | u64 | size of the section in bytes link | u32 | associated section (only for some section types) info | u32 | extra information (only for some section types) address align | u64 | required alignment of section (power of 2) entry size | u64 | contains the entry size for table sections (e.g. string table) ### The Memory Map Tag TODO ## Start and End of Kernel We can now use the ELF section tag to calculate the start and end address of our loaded kernel: TODO ## A frame allocator When we create a paging module in the next post, we will need to map virtual pages to free physical frames. So we will need some kind of allocator that keeps track of physical frames and gives us a free one when needed. We can use the memory tag to write such a frame allocator. The allocator struct looks like this: ```rust struct AreaFrameAllocator { first_used_frame: Frame, last_used_frame: Frame, current_area: Option, areas: MemoryAreaIter, } ``` TODO To allocate a frame we try to find one in the current area and update the first/last used bounds. If we can't find one, we look for the new area with the minimal start address, that still contains free frames. If the current area is `None`, there are no free frames left. TODO ### Unit Tests TODO ## Remapping the Kernel Sections We can use the ELF section tag to write a skeleton that remaps the kernel correctly: ```rust for section in multiboot.elf_tag().sections() { for page in start_page..end_page { // TODO identity_map(page, section.writable(), section.executable()) } } ``` TODO