Link from Printing to Screen

This commit is contained in:
Philipp Oppermann
2015-11-15 02:16:30 +01:00
parent ca07527ede
commit d0cf5e7c61

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@@ -413,7 +413,11 @@ pub extern fn rust_main() {
Since we imported the macros at crate level, they are available in all modules and thus provide an easy and safe interface to the VGA buffer.
## What's next?
In the next posts we will map the kernel pages correctly so that accessing `0x0` or writing to `.rodata` is not possible anymore. To obtain the loaded kernel sections we will read the multiboot information structure. Then we will create a paging module and use it to switch to a new page table where the kernel sections are mapped correctly.
In the next posts we will map the kernel pages correctly so that accessing `0x0` or writing to `.rodata` is not possible anymore. To obtain the loaded kernel sections we will read the Multiboot information structure. Then we will create a paging module and use it to switch to a new page table where the kernel sections are mapped correctly.
The [next post] describes the Multiboot information structure and creates a frame allocator using the information about memory areas.
[next post]: {{ page.next.url }}
## Other Rust OS Projects
Now that you know the very basics of OS development in Rust, you should also check out the following projects: