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Use linked list allocator instead of bump allocator
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@@ -14,3 +14,4 @@ multiboot2 = "0.1.0"
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bitflags = "0.7.0"
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x86_64 = "0.1.2"
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once = "0.3.3"
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linked_list_allocator = "0.4.2"
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15
src/lib.rs
15
src/lib.rs
@@ -20,6 +20,7 @@ extern crate bitflags;
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extern crate x86_64;
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#[macro_use]
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extern crate once;
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extern crate linked_list_allocator;
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#[macro_use]
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mod vga_buffer;
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@@ -40,8 +41,13 @@ pub extern "C" fn rust_main(multiboot_information_address: usize) {
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// set up guard page and map the heap pages
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memory::init(boot_info);
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use alloc::boxed::Box;
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let heap_test = Box::new(42);
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unsafe {
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HEAP_ALLOCATOR.lock().init(HEAP_START, HEAP_START + HEAP_SIZE);
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}
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for i in 0..10000 {
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format!("Some String");
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}
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println!("It did not crash!");
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@@ -74,11 +80,10 @@ pub extern fn panic_fmt(fmt: core::fmt::Arguments, file: &'static str, line: u32
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loop{}
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}
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use memory::heap_allocator::BumpAllocator;
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use linked_list_allocator::LockedHeap;
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pub const HEAP_START: usize = 0o_000_001_000_000_0000;
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pub const HEAP_SIZE: usize = 100 * 1024; // 100 KiB
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#[global_allocator]
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static HEAP_ALLOCATOR: BumpAllocator = BumpAllocator::new(HEAP_START,
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HEAP_START + HEAP_SIZE);
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static HEAP_ALLOCATOR: LockedHeap = LockedHeap::empty();
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