use vga buffer module for test output

This commit is contained in:
Philipp Oppermann
2015-08-29 17:12:14 +02:00
parent a06577c685
commit 88455c3f85

View File

@@ -13,26 +13,29 @@
// limitations under the License.
#![feature(no_std, lang_items)]
#![feature(core_slice_ext, core_str_ext, core_intrinsics)]
#![feature(core_str_ext, const_fn)]
#![no_std]
extern crate rlibc;
use core::intrinsics::offset;
use core::fmt::Write;
#[macro_use]
mod vga_buffer;
#[no_mangle]
pub extern fn rust_main() {
// ATTENTION: we have a very small stack and no guard page
let x = ["Hello", " ", "World", "!"];
let screen_pointer = 0xb8000 as *const u16;
use vga_buffer::{Writer, Color};
for (byte, i) in x.iter().flat_map(|s| s.bytes()).zip(0..) {
let c = 0x1f00 | (byte as u16);
unsafe {
let screen_char = offset(screen_pointer, i) as *mut u16;
*screen_char = c
}
}
vga_buffer::clear_screen();
let mut writer = Writer::new(Color::Blue, Color::LightGreen);
writer.write_byte(b'H');
let _ = writer.write_str("ello! ");
let _ = write!(writer, "The numbers are {} and {}", 42, 1.0/3.0);
println!("");
println!("{} {}", "line", 1);
print!("line {}", 2);
loop{}
}