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Add a BootInfoFrameAllocator
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@@ -1,3 +1,4 @@
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use bootloader::bootinfo::{MemoryMap, MemoryRegionType};
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use x86_64::structures::paging::{
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FrameAllocator, Mapper, Page, PageTable, PhysFrame, RecursivePageTable, Size4KiB,
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};
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@@ -20,6 +21,24 @@ pub unsafe fn init(level_4_table_addr: usize) -> RecursivePageTable<'static> {
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init_inner(level_4_table_addr)
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}
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/// Create a FrameAllocator from the passed memory map
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pub fn init_frame_allocator(
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memory_map: &'static MemoryMap,
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) -> BootInfoFrameAllocator<impl Iterator<Item = PhysFrame>> {
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// get usable regions from memory map
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let regions = memory_map
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.iter()
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.filter(|r| r.region_type == MemoryRegionType::Usable);
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// map each region to its address range
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let addr_ranges = regions.map(|r| r.range.start_addr()..r.range.end_addr());
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// transform to an iterator of frame start addresses
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let frame_addresses = addr_ranges.flat_map(|r| r.into_iter().step_by(4096));
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// create `PhysFrame` types from the start addresses
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let frames = frame_addresses.map(|addr| PhysFrame::containing_address(PhysAddr::new(addr)));
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BootInfoFrameAllocator { frames }
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}
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/// Returns the physical address for the given virtual address, or `None` if
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/// the virtual address is not mapped.
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pub fn translate_addr(addr: u64, recursive_page_table: &RecursivePageTable) -> Option<PhysAddr> {
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@@ -53,3 +72,19 @@ impl FrameAllocator<Size4KiB> for EmptyFrameAllocator {
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None
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}
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}
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pub struct BootInfoFrameAllocator<I>
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where
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I: Iterator<Item = PhysFrame>,
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{
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frames: I,
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}
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impl<I> FrameAllocator<Size4KiB> for BootInfoFrameAllocator<I>
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where
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I: Iterator<Item = PhysFrame>,
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{
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fn allocate_frame(&mut self) -> Option<PhysFrame> {
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self.frames.next()
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}
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}
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