Files
U2FDevice/Controller.cpp
Michael Kuc 2987cbe26e Separated waiting for message from acting on message.
Necessary refactoring of parameter types propagated through source.
2019-08-21 15:55:33 +01:00

88 lines
2.0 KiB
C++

/*
U2FDevice - A program to allow Raspberry Pi Zeros to act as U2F tokens
Copyright (C) 2018 Michael Kuc
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "Controller.hpp"
#include "u2f.hpp"
#include <iostream>
#include "IO.hpp"
#include "LED.hpp"
using namespace std;
Controller::Controller(const uint32_t startChannel)
: channels{}, currChannel{ startChannel }
{}
void Controller::handleTransaction()
{
auto msg = U2FMessage::readNonBlock();
if (!msg)
return;
handleTransaction(*msg);
}
void Controller::handleTransaction(const U2FMessage& msg)
{
try
{
if (channels.size() != 0 && chrono::duration_cast<chrono::seconds>(chrono::system_clock::now() - lastMessage) < chrono::seconds(5))
toggleACTLED();
else
enableACTLED(false);
}
catch (runtime_error& ignored)
{}
lastMessage = chrono::system_clock::now();
auto opChannel = msg.cid;
if (msg.cmd == U2FHID_INIT)
{
opChannel = nextChannel();
auto channel = Channel{ opChannel };
try
{
channels.emplace(opChannel, channel); //In case of wrap-around replace existing one
}
catch (...)
{
channels.insert(make_pair(opChannel, channel));
}
}
#ifdef DEBUG_MSGS
clog << "Message:" << endl;
clog << "cid: " << msg.cid << ", cmd: " << static_cast<unsigned int>(msg.cmd) << endl;
#endif
channels.at(opChannel).handle(msg);
}
uint32_t Controller::nextChannel()
{
do
currChannel++;
while (currChannel == 0xFFFFFFFF || currChannel == 0);
return currChannel;
}