Files
blog_os/src/memory.rs
2019-01-28 11:23:46 +01:00

56 lines
2.1 KiB
Rust

use x86_64::structures::paging::{
FrameAllocator, Mapper, Page, PageTable, PhysFrame, RecursivePageTable, Size4KiB,
};
use x86_64::{PhysAddr, VirtAddr};
/// Creates a RecursivePageTable instance from the level 4 address.
///
/// This function is unsafe because it can break memory safety if an invalid
/// address is passed.
pub unsafe fn init(level_4_table_addr: usize) -> RecursivePageTable<'static> {
/// Rust currently treats the whole body of unsafe functions as an unsafe
/// block, which makes it difficult to see which operations are unsafe. To
/// limit the scope of unsafe we use a safe inner function.
fn init_inner(level_4_table_addr: usize) -> RecursivePageTable<'static> {
let level_4_table_ptr = level_4_table_addr as *mut PageTable;
let level_4_table = unsafe { &mut *level_4_table_ptr };
RecursivePageTable::new(level_4_table).unwrap()
}
init_inner(level_4_table_addr)
}
/// Returns the physical address for the given virtual address, or `None` if
/// the virtual address is not mapped.
pub fn translate_addr(addr: u64, recursive_page_table: &RecursivePageTable) -> Option<PhysAddr> {
let addr = VirtAddr::new(addr);
let page: Page = Page::containing_address(addr);
// perform the translation
let frame = recursive_page_table.translate_page(page);
frame.map(|frame| frame.start_address() + u64::from(addr.page_offset()))
}
pub fn create_example_mapping(
recursive_page_table: &mut RecursivePageTable,
frame_allocator: &mut impl FrameAllocator<Size4KiB>,
) {
use x86_64::structures::paging::PageTableFlags as Flags;
let page: Page = Page::containing_address(VirtAddr::new(0xdeadbeaf000));
let frame = PhysFrame::containing_address(PhysAddr::new(0xb8000));
let flags = Flags::PRESENT | Flags::WRITABLE;
let map_to_result = unsafe { recursive_page_table.map_to(page, frame, flags, frame_allocator) };
map_to_result.expect("map_to failed").flush();
}
/// A FrameAllocator that always returns `None`.
pub struct EmptyFrameAllocator;
impl FrameAllocator<Size4KiB> for EmptyFrameAllocator {
fn allocate_frame(&mut self) -> Option<PhysFrame> {
None
}
}