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56 lines
2.1 KiB
Rust
56 lines
2.1 KiB
Rust
use x86_64::structures::paging::{
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FrameAllocator, Mapper, Page, PageTable, PhysFrame, RecursivePageTable, Size4KiB,
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};
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use x86_64::{PhysAddr, VirtAddr};
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/// Creates a RecursivePageTable instance from the level 4 address.
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///
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/// This function is unsafe because it can break memory safety if an invalid
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/// address is passed.
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pub unsafe fn init(level_4_table_addr: usize) -> RecursivePageTable<'static> {
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/// Rust currently treats the whole body of unsafe functions as an unsafe
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/// block, which makes it difficult to see which operations are unsafe. To
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/// limit the scope of unsafe we use a safe inner function.
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fn init_inner(level_4_table_addr: usize) -> RecursivePageTable<'static> {
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let level_4_table_ptr = level_4_table_addr as *mut PageTable;
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let level_4_table = unsafe { &mut *level_4_table_ptr };
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RecursivePageTable::new(level_4_table).unwrap()
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}
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init_inner(level_4_table_addr)
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}
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/// Returns the physical address for the given virtual address, or `None` if
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/// the virtual address is not mapped.
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pub fn translate_addr(addr: u64, recursive_page_table: &RecursivePageTable) -> Option<PhysAddr> {
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let addr = VirtAddr::new(addr);
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let page: Page = Page::containing_address(addr);
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// perform the translation
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let frame = recursive_page_table.translate_page(page);
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frame.map(|frame| frame.start_address() + u64::from(addr.page_offset()))
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}
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pub fn create_example_mapping(
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recursive_page_table: &mut RecursivePageTable,
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frame_allocator: &mut impl FrameAllocator<Size4KiB>,
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) {
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use x86_64::structures::paging::PageTableFlags as Flags;
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let page: Page = Page::containing_address(VirtAddr::new(0xdeadbeaf000));
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let frame = PhysFrame::containing_address(PhysAddr::new(0xb8000));
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let flags = Flags::PRESENT | Flags::WRITABLE;
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let map_to_result = unsafe { recursive_page_table.map_to(page, frame, flags, frame_allocator) };
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map_to_result.expect("map_to failed").flush();
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}
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/// A FrameAllocator that always returns `None`.
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pub struct EmptyFrameAllocator;
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impl FrameAllocator<Size4KiB> for EmptyFrameAllocator {
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fn allocate_frame(&mut self) -> Option<PhysFrame> {
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None
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}
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}
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