Files
blog_os/src/multitasking/scheduler.rs
2020-01-28 12:22:37 +01:00

121 lines
3.9 KiB
Rust

use super::SwitchReason;
use crate::multitasking::thread::{Thread, ThreadId};
use alloc::collections::{BTreeMap, BTreeSet, VecDeque};
use core::mem;
use x86_64::VirtAddr;
pub struct Scheduler {
threads: BTreeMap<ThreadId, Thread>,
idle_thread_id: Option<ThreadId>,
current_thread_id: ThreadId,
paused_threads: VecDeque<ThreadId>,
blocked_threads: BTreeSet<ThreadId>,
wakeups: BTreeSet<ThreadId>,
}
impl Scheduler {
pub fn new() -> Self {
let root_thread = Thread::create_root_thread();
let root_id = root_thread.id();
let mut threads = BTreeMap::new();
threads
.insert(root_id, root_thread)
.expect_none("map is not empty after creation");
Scheduler {
threads,
current_thread_id: root_id,
paused_threads: VecDeque::new(),
blocked_threads: BTreeSet::new(),
wakeups: BTreeSet::new(),
idle_thread_id: None,
}
}
fn next_thread(&mut self) -> Option<ThreadId> {
self.paused_threads.pop_front()
}
pub fn schedule(&mut self) -> Option<(VirtAddr, ThreadId)> {
let mut next_thread_id = self.next_thread();
if next_thread_id.is_none() && Some(self.current_thread_id) != self.idle_thread_id {
next_thread_id = self.idle_thread_id
}
if let Some(next_id) = next_thread_id {
let next_thread = self
.threads
.get_mut(&next_id)
.expect("next thread does not exist");
let next_stack_pointer = next_thread
.stack_pointer()
.take()
.expect("paused thread has no stack pointer");
let prev_thread_id = mem::replace(&mut self.current_thread_id, next_thread.id());
Some((next_stack_pointer, prev_thread_id))
} else {
None
}
}
pub(super) fn add_paused_thread(
&mut self,
paused_stack_pointer: VirtAddr,
paused_thread_id: ThreadId,
switch_reason: SwitchReason,
) {
let paused_thread = self
.threads
.get_mut(&paused_thread_id)
.expect("paused thread does not exist");
paused_thread
.stack_pointer()
.replace(paused_stack_pointer)
.expect_none("running thread should have stack pointer set to None");
if Some(paused_thread_id) == self.idle_thread_id {
return; // do nothing
}
match switch_reason {
SwitchReason::Paused => self.paused_threads.push_back(paused_thread_id),
SwitchReason::Blocked => {
self.blocked_threads.insert(paused_thread_id);
self.check_for_wakeup(paused_thread_id);
}
SwitchReason::Exit => {
let thread = self
.threads
.remove(&paused_thread_id)
.expect("thread not found");
// TODO: free stack memory again
}
}
}
pub fn add_new_thread(&mut self, thread: Thread) {
let thread_id = thread.id();
self.threads
.insert(thread_id, thread)
.expect_none("thread already exists");
self.paused_threads.push_back(thread_id);
}
pub fn set_idle_thread(&mut self, thread: Thread) {
let thread_id = thread.id();
self.threads
.insert(thread_id, thread)
.expect_none("thread already exists");
self.idle_thread_id
.replace(thread_id)
.expect_none("idle thread should be set only once");
}
pub fn current_thread_id(&self) -> ThreadId {
self.current_thread_id
}
fn check_for_wakeup(&mut self, thread_id: ThreadId) {
if self.wakeups.remove(&thread_id) {
assert!(self.blocked_threads.remove(&thread_id));
self.paused_threads.push_back(thread_id);
}
}
}