use core::fmt; use core::ptr::Unique; use spin::Mutex; use volatile::Volatile; pub static WRITER: Mutex = Mutex::new(Writer { column_position: 0, color_code: ColorCode::new(Color::LightGreen, Color::Black), buffer: unsafe { Unique::new_unchecked(0xb8000 as *mut _) }, }); #[allow(dead_code)] #[derive(Debug, Clone, Copy)] #[repr(u8)] pub enum Color { Black = 0, Blue = 1, Green = 2, Cyan = 3, Red = 4, Magenta = 5, Brown = 6, LightGray = 7, DarkGray = 8, LightBlue = 9, LightGreen = 10, LightCyan = 11, LightRed = 12, Pink = 13, Yellow = 14, White = 15, } #[derive(Debug, Clone, Copy)] struct ColorCode(u8); impl ColorCode { const fn new(foreground: Color, background: Color) -> ColorCode { ColorCode((background as u8) << 4 | (foreground as u8)) } } #[derive(Debug, Clone, Copy)] #[repr(C)] struct ScreenChar { ascii_character: u8, color_code: ColorCode, } const BUFFER_HEIGHT: usize = 25; const BUFFER_WIDTH: usize = 80; struct Buffer { chars: [[Volatile; BUFFER_WIDTH]; BUFFER_HEIGHT], } pub struct Writer { column_position: usize, color_code: ColorCode, buffer: Unique, } impl Writer { pub fn write_byte(&mut self, byte: u8) { match byte { b'\n' => self.new_line(), byte => { if self.column_position >= BUFFER_WIDTH { self.new_line(); } let row = BUFFER_HEIGHT - 1; let col = self.column_position; let color_code = self.color_code; self.buffer().chars[row][col].write(ScreenChar { ascii_character: byte, color_code: color_code, }); self.column_position += 1; } } } pub fn write_str(&mut self, s: &str) { for byte in s.bytes() { self.write_byte(byte) } } fn buffer(&mut self) -> &mut Buffer { unsafe{ self.buffer.as_mut() } } fn new_line(&mut self) { for row in 1..BUFFER_HEIGHT { for col in 0..BUFFER_WIDTH { let buffer = self.buffer(); let character = buffer.chars[row][col].read(); buffer.chars[row - 1][col].write(character); } } self.clear_row(BUFFER_HEIGHT-1); self.column_position = 0; } fn clear_row(&mut self, row: usize) { let blank = ScreenChar { ascii_character: b' ', color_code: self.color_code, }; for col in 0..BUFFER_WIDTH { self.buffer().chars[row][col].write(blank); } } } impl fmt::Write for Writer { fn write_str(&mut self, s: &str) -> fmt::Result { for byte in s.bytes() { self.write_byte(byte) } Ok(()) } } macro_rules! print { ($($arg:tt)*) => ({ $crate::vga_buffer::print(format_args!($($arg)*)); }); } macro_rules! println { ($fmt:expr) => (print!(concat!($fmt, "\n"))); ($fmt:expr, $($arg:tt)*) => (print!(concat!($fmt, "\n"), $($arg)*)); } pub fn print(args: fmt::Arguments) { use core::fmt::Write; WRITER.lock().write_fmt(args).unwrap(); } pub fn clear_screen() { for _ in 0..BUFFER_HEIGHT { println!(""); } }