Add rust setup draft

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Philipp Oppermann
2015-08-22 15:21:54 +02:00
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---
layout: post
title: 'Setup Rust in small steps'
---
## Rust Setup
multirust nighly
## Creating a Rust project
Normally you would call `cargo new` when you want to create a new project folder. We can't use it because our folder already exists so we will do it manually. Fortunately we just need to add a cargo configuration file named `Cargo.toml`:
```toml
[package]
name = "blog_os"
version = "0.1.0"
authors = ["Philipp Oppermann <dev@phil-opp.com>"]
[lib]
crate-type = ["staticlib"]
```
The `package` section contains basic project metadata and is identical to the `Cargo.toml` created by `cargo new blog_os`. The `lib` section specifies that we want to build a static library, i.e. a library that contains all of its dependencies.
Now we need to place our root source file in `src/lib.rs`:
```rust
#![feature(no_std, lang_items)]
#![no_std]
#[no_mangle]
pub extern fn main() {}
#[lang = "eh_personality"] extern fn eh_personality() {}
#[lang = "panic_fmt"] extern fn panic_fmt() -> ! {loop{}}
```
Let's break it down:
- `#!` defines an [attribute] of the current module. Since we are at the root module, they apply to the crate itself.
- The `features` attribute is used to allow the specified _feature-gated_ attributes in this crate. You can't do that in a stable/beta compiler, so this is one reason we need a Rust nighly.
- The `no_std` attribute prevents the automatic linking of the standard library. We can't use `std` because it relies on operating system features like files, system calls, and various device drivers. Remember that currently the only “feature” of our OS is printing `OKAY` :).
- A `#` without a `!` afterwards defines an attribute for the _following_ item (a function in our case).
- The `no_mangle` attribute disables the automatic [name mangling] that Rust uses to get unique function names. We want to do a `call main` from our assembly code, so this function name must stay as it is.
- We mark our main function as `extern` to make it compatible to the standard C [calling convention].
- The `lang` attribute defines a Rust [language item].
- The `eh_personality` function is used for Rust's [unwinding] on `panic!`. We can leave it empty since we don't have any unwinding support in our OS yet.
- The `panic_fmt` function is the entry point on panic. Right now we can't do anything useful, so we just make sure that it doesn't return (required by the `!` return type).
[attribute]: https://doc.rust-lang.org/book/attributes.html
[name mangling]: https://en.wikipedia.org/wiki/Name_mangling
[calling convention]: https://en.wikipedia.org/wiki/Calling_convention
[language item]: https://doc.rust-lang.org/book/lang-items.html
[unwinding]: https://doc.rust-lang.org/std/rt/unwind/
## Building Rust
We can now build it using `cargo build`. It creates a static library at `target/debug/libblog_os.a` that we can link with our assembly kernel. Let's extend our `Makefile` to do that. We add a new `.PHONY` target `cargo` and modify the `$(kernel)` target to link the created static lib ([full file][github makefile]):
```make
# ...
rust_os := target/debug/libblog_os.a
# ...
$(kernel): cargo $(rust_os) $(assembly_object_files) $(linker_script)
@ld -n -T $(linker_script) -o $(kernel) $(assembly_object_files) $(rust_os)
cargo:
@cargo build
```
Now `cargo build` is executed on every `make`, even if no source file was changed. And the ISO is recreated on every `make iso`/`make run`, too. We could try to avoid this by adding dependencies on all rust source and cargo configuration files to the `cargo` target, but the ISO creation takes only half a second on my machine and most of the time we will have changed a Rust file when we run it. So we keep it simple for now and let cargo do the bookkeeping of changed files (it does it anyway).
[github makefile]: #TODO
## Calling Rust
Now we can call the main method in `long_mode_start`:
```nasm
bits 64
long_mode_start:
; call the rust main
extern main ; new
call main ; new
; print `OKAY` to screen
mov rax, 0x2f592f412f4b2f4f
mov qword [0xb8000], rax
hlt
```
By defining `main` as `extern` we tell nasm that the function is defined in another file. The linker takes care of linking them together (_suprise_). So if we have a typo in the name or forget to mark the rust function as `pub extern`, we'll get a linker error.
When we've done everything right, we still see the green `OKAY` when executing `make run`. That means that we successfully called the Rust function and returned back to assembly.
## Testing
Let's play around with some Rust code:
```rust
pub extern fn main() {
let x = ["Hello", "World", "!"];
}
```
When we test it using `make run`, it fails with `undefined reference to 'memcpy'`. This function is one of the basic functions of the C library (`libc`). Usually the `libc` crate is linked to every Rust program with the standard library but we opted out through `#![no_std]`. So we could try to fix this by adding the [libc crate] as `extern crate`. But `libc` is just a wrapper for the system `libc`, for example `glibc` on Linux, so this won't work for us. Instead we need to recreate the basic `libc` functions like `memcpy`, `memmove`, `memset`, and `memcmp` in Rust.
[libc crate]: https://doc.rust-lang.org/nightly/libc/index.html
### rlibc
Fortunately there already is a crate that does just that: [rlibc]. When we look at its [source code][rlibc source] we see that it contains no magic, just some [raw pointer] operations in a while loop. So let's add `rlibc` to our crate. We need to add a [crates.io] dependency in our `Cargo.toml`:
```toml
...
[dependencies]
rlibc = "*"
```
and an `extern crate` in our `src/lib.rs`:
```rust
...
extern crate rlibc;
#[no_mangle]
pub extern fn main() {
...
```
Now `make run` doesn't complain about `memcpy` anymore. Instead it will show a pile of `fmod` and `fmodf` errors. These functions are used for the modulo operation (`%`) on floating point numbers in [libcore]. The core library is added implicitly when using `#![no_std]` and provides basic standard library features like `Option` or `Iterator`. According to the documentation it is “dependency-free” but it actually has some dependencies, for example on `fmod` and `fmodf`.
[rlibc]: https://crates.io/crates/rlibc
[rlibc source]: https://github.com/rust-lang/rlibc/blob/master/src/lib.rs
[raw pointer]: https://doc.rust-lang.org/book/raw-pointers.html
[crates.io]: https://crates.io
[libcore]: https://doc.rust-lang.org/core/
### --gc-sections
So how do we fix this problem? We don't use any floating point operations, so we could just provide our own implementations of `fmod` and `fmodf` that just do a `loop{}`. But there's a better way that doesn't fail silently when we use floats some day: We tell the linker to remove unused sections. That's generally a good idea as it reduces kernel size. And we don't have any references to `fmod` and `fmodf` anymore until we use floating point modulo. The magic linker flag is `--gc-sections` which stands for “garbage collect sections”. Let's add it to the `$(kernel)` target in our `Makefile`:
```make
$(kernel): cargo $(rust_os) $(assembly_object_files) $(linker_script)
@ld -n --gc-sections -T $(linker_script) -o $(kernel) $(assembly_object_files) $(rust_os)
```
Now we can do a `make run` again and… it doesn't boot anymore:
```
GRUB error: no multiboot header found.
```
What happened? Well, the linker removed unused sections. And since we don't use the Multiboot section anywhere `ld` removes it, too. So we need to tell the linker that it should keep this section. We can do through the `KEEP` command in our `linker.ld`:
```
.boot :
{
/* ensure that the multiboot header is at the beginning */
KEEP(*(.multiboot))
}
```
No everything should work (the green `OKAY`) again.
Unfortunately there is one problem left that gets triggered by the following code:
```rust
let mut a = 42;
a += 1;
```
When we add that code to `main` and test it using `make run`, the OS will constantly reboot itself. Let's try to debug it.
### Debugging
Such a boot loop is most likely caused by some [CPU exception][exception table]. When these exceptions aren't handled, a [Triple Fault] occurs and the processor resets itself. We can look at generated CPU interrupts/exceptions using QEMU:
```
> qemu-system-x86_64 -d int -no-reboot -hda build/os-x86_64.iso
SMM: enter
...
SMM: after RSM
...
check_exception old: 0xffffffff new 0x6
0: v=06 e=0000 i=0 cpl=0 IP=0008:0000000000100200 pc=0000000000100200
SP=0010:0000000000102fd0 env->regs[R_EAX]=0000000080010010
...
check_exception old: 0xffffffff new 0xd
1: v=0d e=0062 i=0 cpl=0 IP=0008:0000000000100200 pc=0000000000100200
SP=0010:0000000000102fd0 env->regs[R_EAX]=0000000080010010
...
check_exception old: 0xd new 0xd
2: v=08 e=0000 i=0 cpl=0 IP=0008:0000000000100200 pc=0000000000100200
SP=0010:0000000000102fd0 env->regs[R_EAX]=0000000080010010
...
check_exception old: 0x8 new 0xd
```
Let me first explain the QEMU arguments: The `-d int` logs CPU interrupts to the console and the `-no-reboot` flag closes QEMU instead of constant rebooting. But what does the cryptical output mean? I already removed most of it as we don't need it here. Let's break down the rest:
- The first two blocks, `SMM: enter` and `SMM: after RSM` are created before our OS boots, so we just ignore them.
- The next block, `check_exception old: 0xffffffff new 0x6` is the interesting one. It says: “a new CPU exception with number `0xe` occurred“.
- The last blocks indicate further exceptions. They were thrown because we didn't handle the `0x6` exception, so we're going to ignore them, too.
So let's look at the first exception: `old:0xffffffff` means that the CPU wasn't handling an interrupt when the exception occurred. The register dump tells us that the current instruction was `0x100200` (in `IP` (instruction pointer) or `pc` (program counter)). By looking at an [exception table] we learn that the number `0x6` indicates a [Invalid Opcode] fault. So the instruction at `0x100200` seems to be invalid. Let's look at it using `objdump`:
```
> objdump -D build/kernel-x86_64.bin | grep "100200:"
100200: 0f 28 05 49 01 00 00 movaps 0x149(%rip),%xmm0 ...
```
Through `objdump -D` we disassemble our whole kernel and `grep` picks the relevant line. The instruction at `100200` seems to be a valid [movaps] instruction. It's a [SSE] instruction that moves 128 bit between memory and SSE-registers (e.g. `xmm0`). But why the `Invalid Opcode` exception? The answer is hidden behind the [movaps] link: The section _Protected Mode Exceptions_ lists the conditions for the various exceptions. The short code of the `Invalid Opcode` is `#UD`, so the exceptions occurs:
> For an unmasked Streaming SIMD Extensions 2 instructions numeric exception (CR4.OSXMMEXCPT =0). If EM in CR0 is set. If OSFXSR in CR4 is 0. If CPUID feature flag SSE2 is 0.
The rough translation of this cryptic low-level code is: _If SSE isn't enabled_. So apparently Rust uses SSE instructions by default and we didn't enable SSE before. Let's fix this:
[Physical Address Extension]: https://en.wikipedia.org/wiki/Physical_Address_Extension
[exception table]: http://wiki.osdev.org/Exceptions
[Triple Fault]: #TODO
[Invalid Opcode]: http://wiki.osdev.org/Exceptions#Invalid_Opcode
[movaps]: http://www.c3se.chalmers.se/Common/VTUNE-9.1/doc/users_guide/mergedProjects/analyzer_ec/mergedProjects/reference_olh/mergedProjects/instructions/instruct32_hh/vc181.htm
[SSE]: https://en.wikipedia.org/wiki/Streaming_SIMD_Extensions
## Enabling SSE
To enable SSE we need to return to assembly. We need to add a function that checks if SSE is available and enables it then. Else we want to print an error message. But we can't use our existing `error` function because it uses (now invalid) 32-bit instructions. So we need a new one (in `long_mode_init.asm`):
```nasm
; Prints `ERROR: ` and the given error code to screen and hangs.
; parameter: error code (in ascii) in al
error:
mov rbx, 0x4f4f4f524f524f45
mov [0xb8000], rbx
mov rbx, 0x4f204f204f3a4f52
mov [0xb8008], rbx
mov byte [0xb800e], al
hlt
jmp error
```
It's the nearly the same as the 32-bit code in the [last post][32-bit error function] (instead of `ERR:` we print `ERROR:` here). Now we can add a function that checks for SSE and enables it:
```nasm
; Check for SSE and enable it. If it's not supported throw error "a".
setup_SSE:
; check for SSE
mov rax, 0x1
cpuid
test edx, 1<<25
jz .no_SSE
; enable SSE
mov rax, cr0
and ax, 0xFFFB ; clear coprocessor emulation CR0.EM
or ax, 0x2 ; set coprocessor monitoring CR0.MP
mov cr0, rax
mov rax, cr4
or ax, 3 << 9 ; set CR4.OSFXSR and CR4.OSXMMEXCPT at the same time
mov cr4, rax
ret
.no_SSE:
mov al, "a"
jmp error
```
Notice that we set/unset exactly the bits that can cause the `Invalid Opcode` exception. Now we can insert a `call setup_SSE` right before calling `main` and our Rust code will finally work. **TODO _Unwind_Resume**
### “OS returned!”
Now that we're editing assembly anyway, we should change the `OKAY` message to something more meaningful. My suggestion is a red `OS returned!`:
```nasm
...
call main
.os_returned:
; rust main returned, print `OS returned!`
mov rax, 0x4f724f204f534f4f
mov [0xb8000], rax
mov rax, 0x4f724f754f744f65
mov [0xb8008], rax
mov rax, 0x4f214f644f654f6e
mov [0xb8010], rax
hlt
```
[32-bit error function]: #TODO
## Testing
- it works now
- provocate stack overflow -> increase stack