From dfd0e6c5d8404e3dfe17246a2fe02fc7c34bab88 Mon Sep 17 00:00:00 2001 From: Philipp Oppermann Date: Sun, 18 Dec 2022 20:04:20 +0100 Subject: [PATCH] Improve chapter description --- blog/content/edition-3/chapters/bare-bones/_index.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/blog/content/edition-3/chapters/bare-bones/_index.md b/blog/content/edition-3/chapters/bare-bones/_index.md index 006cf149..3cfb0e07 100644 --- a/blog/content/edition-3/chapters/bare-bones/_index.md +++ b/blog/content/edition-3/chapters/bare-bones/_index.md @@ -3,4 +3,7 @@ title = "Bare Bones" render = false +++ -In this first chapter, we explain how to create an operating system for the `x86_64` architecture step for step. Starting from scratch, we first create a minimal Rust executable that doesn't depend on the standard library. We then turn it into a bootable OS kernel by combining it with a bootloader. The resulting disk image can then be launched in the [QEMU](https://www.qemu.org/) emulator or booted on a real machine. +In this first chapter, we explain how to create an operating system for the `x86_64` architecture step by step. +Starting from scratch, we first create a minimal Rust executable that doesn't depend on the standard library. +We then turn it into a bootable OS kernel by combining it with a bootloader. +The resulting disk image can then be launched in the [QEMU](https://www.qemu.org/) emulator or booted on a real machine.