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Add and use a clear_screen function
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@@ -25,6 +25,7 @@ mod vga_buffer;
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#[no_mangle]
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pub extern fn rust_main() {
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// ATTENTION: we have a very small stack and no guard page
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vga_buffer::clear_screen();
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println!("Hello World{}", "!");
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loop{}
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@@ -23,6 +23,12 @@ macro_rules! print {
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});
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}
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pub fn clear_screen() {
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for _ in 0..BUFFER_HEIGHT {
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println!("");
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}
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}
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#[allow(dead_code)]
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#[repr(u8)]
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pub enum Color {
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