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Add icons to posts
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@@ -6,6 +6,10 @@ date = 0000-01-01
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[extra]
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chapter = "Bare Bones"
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icon = '''<svg xmlns="http://www.w3.org/2000/svg" fill="currentColor" class="bi bi-file-binary" viewBox="0 0 16 16">
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<path d="M5.526 13.09c.976 0 1.524-.79 1.524-2.205 0-1.412-.548-2.203-1.524-2.203-.978 0-1.526.79-1.526 2.203 0 1.415.548 2.206 1.526 2.206zm-.832-2.205c0-1.05.29-1.612.832-1.612.358 0 .607.247.733.721L4.7 11.137a6.749 6.749 0 0 1-.006-.252zm.832 1.614c-.36 0-.606-.246-.732-.718l1.556-1.145c.003.079.005.164.005.249 0 1.052-.29 1.614-.829 1.614zm5.329.501v-.595H9.73V8.772h-.69l-1.19.786v.688L8.986 9.5h.05v2.906h-1.18V13h3z"/>
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<path d="M4 0a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2H4zm0 1h8a1 1 0 0 1 1 1v12a1 1 0 0 1-1 1H4a1 1 0 0 1-1-1V2a1 1 0 0 1 1-1z"/>
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</svg>'''
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+++
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The first step in creating our own operating system kernel is to create a Rust executable that does not link the standard library. This makes it possible to run Rust code on the [bare metal] without an underlying operating system.
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@@ -6,6 +6,9 @@ date = 0000-01-01
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[extra]
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chapter = "Bare Bones"
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icon = '''<svg xmlns="http://www.w3.org/2000/svg" fill="currentColor" class="bi bi-cpu" viewBox="0 0 16 16">
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<path d="M5 0a.5.5 0 0 1 .5.5V2h1V.5a.5.5 0 0 1 1 0V2h1V.5a.5.5 0 0 1 1 0V2h1V.5a.5.5 0 0 1 1 0V2A2.5 2.5 0 0 1 14 4.5h1.5a.5.5 0 0 1 0 1H14v1h1.5a.5.5 0 0 1 0 1H14v1h1.5a.5.5 0 0 1 0 1H14v1h1.5a.5.5 0 0 1 0 1H14a2.5 2.5 0 0 1-2.5 2.5v1.5a.5.5 0 0 1-1 0V14h-1v1.5a.5.5 0 0 1-1 0V14h-1v1.5a.5.5 0 0 1-1 0V14h-1v1.5a.5.5 0 0 1-1 0V14A2.5 2.5 0 0 1 2 11.5H.5a.5.5 0 0 1 0-1H2v-1H.5a.5.5 0 0 1 0-1H2v-1H.5a.5.5 0 0 1 0-1H2v-1H.5a.5.5 0 0 1 0-1H2A2.5 2.5 0 0 1 4.5 2V.5A.5.5 0 0 1 5 0zm-.5 3A1.5 1.5 0 0 0 3 4.5v7A1.5 1.5 0 0 0 4.5 13h7a1.5 1.5 0 0 0 1.5-1.5v-7A1.5 1.5 0 0 0 11.5 3h-7zM5 6.5A1.5 1.5 0 0 1 6.5 5h3A1.5 1.5 0 0 1 11 6.5v3A1.5 1.5 0 0 1 9.5 11h-3A1.5 1.5 0 0 1 5 9.5v-3zM6.5 6a.5.5 0 0 0-.5.5v3a.5.5 0 0 0 .5.5h3a.5.5 0 0 0 .5-.5v-3a.5.5 0 0 0-.5-.5h-3z"/>
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</svg>'''
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+++
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In this post we create a minimal 64-bit Rust kernel for the x86 architecture. We build upon the [freestanding Rust binary] from the previous post to create a bootable disk image, that prints something to the screen.
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