diff --git a/blog/post/2015-10-23-printing-to-screen.md b/blog/post/2015-10-23-printing-to-screen.md index b884a14c..e35d63ee 100644 --- a/blog/post/2015-10-23-printing-to-screen.md +++ b/blog/post/2015-10-23-printing-to-screen.md @@ -18,7 +18,7 @@ In the [previous post] we switched from assembly to [Rust], a systems programmin This post uses recent unstable features, so you need an up-to-date nighly compiler. If you have any questions, problems, or suggestions please [file an issue] or create a comment at the bottom. The code from this post is also available on [Github][code repository]. [file an issue]: https://github.com/phil-opp/blog_os/issues -[code repository]: https://github.com/phil-opp/blog_os/tree/printing_to_screen/src +[code repository]: https://github.com/phil-opp/blog_os/tree/printing_to_screen ## The VGA Text Buffer The text buffer starts at physical address `0xb8000` and contains the characters displayed on screen. It has 25 rows and 80 columns. Each screen character has the following format: