diff --git a/_drafts/printing-to-screen.md b/_drafts/printing-to-screen.md index 878f7070..46740493 100644 --- a/_drafts/printing-to-screen.md +++ b/_drafts/printing-to-screen.md @@ -10,10 +10,10 @@ In the [previous post] we switched from assembly to [Rust], a systems programmin [raw pointers]: https://doc.rust-lang.org/book/raw-pointers.html [formatting macros]: https://doc.rust-lang.org/std/fmt/#related-macros -Since we are using some recent unstable features, you will need an up-to-date nighly compiler. If you have any questions, problems, or suggestions please [file an issue] or create a comment at the bottom. The code from this post is also available on [Github][code repository]. +This post uses recent unstable features, so you need an up-to-date nighly compiler. If you have any questions, problems, or suggestions please [file an issue] or create a comment at the bottom. The code from this post is also available on [Github][code repository]. [file an issue]: https://github.com/phil-opp/phil-opp.github.io/issues -[code repository]: https://github.com/phil-opp/blog_os/tree/printing_to_screen +[code repository]: https://github.com/phil-opp/blog_os/tree/printing_to_screen/src ## The VGA Text Buffer The text buffer starts at physical address `0xb8000` and contains the characters displayed on screen. It has 80 rows and 25 columns. Each screen character has the following format: