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Add methods to write bytes and strings
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@@ -42,3 +42,46 @@ const BUFFER_WIDTH: usize = 80;
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struct Buffer {
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chars: [[ScreenChar; BUFFER_WIDTH]; BUFFER_HEIGHT],
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}
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pub struct Writer {
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column_position: usize,
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color_code: ColorCode,
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buffer: &'static mut Buffer,
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}
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impl Writer {
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pub fn write_byte(&mut self, byte: u8) {
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match byte {
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b'\n' => self.new_line(),
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byte => {
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if self.column_position >= BUFFER_WIDTH {
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self.new_line();
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}
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let row = BUFFER_HEIGHT - 1;
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let col = self.column_position;
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let color_code = self.color_code;
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self.buffer.chars[row][col] = ScreenChar {
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ascii_character: byte,
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color_code,
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};
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self.column_position += 1;
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}
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}
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}
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pub fn write_string(&mut self, s: &str) {
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for byte in s.bytes() {
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match byte {
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// printable ASCII byte or newline
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0x20...0x7e | b'\n' => self.write_byte(byte),
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// not part of printable ASCII range
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_ => self.write_byte(0xfe),
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}
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}
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}
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fn new_line(&mut self) {/* TODO */}
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}
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