diff --git a/blog/content/edition-2/posts/11-allocator-designs/index.md b/blog/content/edition-2/posts/11-allocator-designs/index.md index 317cbf9a..995a3beb 100644 --- a/blog/content/edition-2/posts/11-allocator-designs/index.md +++ b/blog/content/edition-2/posts/11-allocator-designs/index.md @@ -550,7 +550,7 @@ impl LinkedListAllocator { } ``` -The struct contains a `head` node that points to the first heap region. We are only interested in the value of the `next` pointer, so we set the `size` to 0 in the `ListNone::new` function. Making `head` a `ListNode` instead of just a `&'static mut ListNode` has the advantage that the implementation of the `alloc` method will be simpler. +The struct contains a `head` node that points to the first heap region. We are only interested in the value of the `next` pointer, so we set the `size` to 0 in the `ListNode::new` function. Making `head` a `ListNode` instead of just a `&'static mut ListNode` has the advantage that the implementation of the `alloc` method will be simpler. Like for the bump allocator, the `new` function doesn't initialize the allocator with the heap bounds. In addition to maintaining API compatibility, the reason is that the initialization routine requires to write a node to the heap memory, which can only happen at runtime. The `new` function, however, needs to be a [`const` function] that can be evaluated at compile time, because it will be used for initializing the `ALLOCATOR` static. For this reason, we again provide a separate, non-constant `init` method.