Added resumable loading, along with signal handling.
This version can store state after receiving SIGINT. This is achieved by polling FIFO read state;
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42
Channel.cpp
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42
Channel.cpp
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#include "Channel.hpp"
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#include <stdexcept>
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#include "u2f.hpp"
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#include "U2F_CMD.hpp"
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#include <iostream>
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using namespace std;
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Channel::Channel(const uint32_t channelID)
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: cid{ channelID }, initState{ ChannelInitState::Unitialised }, lockedState{ ChannelLockedState::Unlocked }
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{}
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uint32_t Channel::getCID() const
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{
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return cid;
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}
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void Channel::handle(const shared_ptr<U2FMessage> uMsg)
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{
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if (uMsg->cmd == U2FHID_INIT)
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this->initState = ChannelInitState::Initialised;
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else if (uMsg->cid != this->cid)
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throw runtime_error{ "CID of request invalid for this channel" };
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if (this->initState != ChannelInitState::Initialised)
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throw runtime_error{ "Channel in incorrect (uninitialized) state to handle request" };
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else if (this->lockedState != ChannelLockedState::Unlocked)
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throw runtime_error{ "Channel in incorrect (locked) state to handle request" };
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clog << "Handling uMsg with CMD: " << static_cast<uint32_t>(uMsg->cmd) << endl;
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return U2F_CMD::get(uMsg)->respond(this->cid);
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}
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void Channel::init(const ChannelInitState newInitState)
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{
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this->initState = newInitState;
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}
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void Channel::lock(const ChannelLockedState newLockedState)
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{
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this->lockedState = newLockedState;
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}
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